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  Real Life Cases in Multimedia Design Team
Snapshot
  "A technology-supported constructivist learning environment that uses real-life cases to support collaborative project work"
   
Bennett
Design Team
   
  Team: Sue Bennett

 

  Focus: Project/Case Study
  Discipline: Education & Educational Technology
  Target: Postgraduate
  ICT used: Web plus LMS (Learning Management System), plus CD-ROM
  Scope: Entire subject

Designer's Summary

 

The learning environment is centred around a collaborative project task in which students enrolled in a graduate-level educational technology subject develop a multimedia package for a real client. The exploration of the problem is supported by an analysis of two real-life cases, through individual writing, and small group and whole class discussions. These real-life cases give students a ‘behind-the-scenes’ look at two large interactive multimedia CD-ROM projects, with access to interviews with the key designers and archival documents. Students work together in teams of three or four to develop their project designs and solutions. Each team member assumes a particular role and responsibilities typical of a real world multimedia development team. The final phase of the learning design requires students to reflect on their experiences through individual and collaborative writing tasks. Appropriate social and technological supports are integrated into the learning environment, including access to class meetings and tutorials, computer laboratories and online discussion and file storage.

Comment from the Project Team...

As you read more about this learning design exemplar please keep in mind that it represents a complex learning design that has required a large investment of time and effort in its design and development.

Rationale for Inclusion

 

This exemplar has been selected for inclusion for the following reasons:

  • It illustrates a reflective learning experience through the use of real life cases.
  • It has undergone a number of reviews that have attested to its effectiveness and innovativeness.
  • The evaluation findings from this project concluded that it has great potential to foster high quality learning.

Please Cite As:

  Bennett, S. (2002). Description of A technology-supported constructivist learning environment that uses real-life cases to support collaborative project work. Retrieved , from Learning Designs Web site:
     
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