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"Anonymous asynchronous role-play simulation in a Graduate Business subject"

 

 
Freeman
Adams
Design Team
   
  Team: Mark Freeman and Michael Adams

 

  Focus: Role-Play
  Discipline: Business & Law
  Target: Postgraduate
  ICT used: Web plus LMS (Learning Management System)
  Scope: Over several learning sessions

Designer's Summary

 

This online role-play design:

  • facilitates the use of subrogation by graduate lawyers and business people into roles that they are not accustomed to being;
  • enables students to reflect on the real-world of business within a series of evolving scenarios;
  • requires students to research real people and understand their positions;
  • provides the opportunity for students to interact with a series of Press Releases that change the world from real time to the future; and
  • facilitates public and private communications across a range of players.

Theoretical and practical frameworks are taught in advance between law and finance. Demonstrations of previous role-plays and group discussions occur before and after the two-week exercise.

Rationale for Inclusion

 

This exemplar has been selected for inclusion for the following reasons:

  • It illustrates the implementation of an online role-play focusing on the feature of anonymity afforded by online asynchronous discussion. Mark Freeman had seen and read about the online role-play implemented by Andrew Vincent and felt this type of learning design would be well suited to the content he teaches. The initial development of this online role-play was funded by the Australian Government Committee for the Advancement of University Teaching, CAUT.
  • The learning design can be reused in other disciplines and contexts.

A comprehensive Designer Template, plus a number of checklists and associated documentation is provided to guide the design and implementation of such an online role-play model. (See the "cross-links" below, or access the "Guides" section of this web site).

Please Cite As:

  Freeman, M. & Adams, M. (2002). Anonymous asynchronous role play simulation in a Graduate Business subject. Retrieved , from Learning Designs Web site:
     
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